While all this looks excellent, you still need to convince me why I
should use this paid service instead of established, robust, free services like Savannah, SourceForge or Berlios.
In our service people can make their projects as *private* and I think almost all free project hosting providers require the project details and info to be made public.
There are quite a few _free_ project hosts that allow private projects, though with limitations. Some have much more features than you do, while limiting others. You might want to compare with them and get equivalent features. I've been using http://www.xp-dev.com/ for many years now. Since I signed up (for free) when they had just gone public, I get an amazing free plan with unlimited users, private projects, and 1.5GB of space. Needless to say, I'm not shifting anywhere :D
Surya Sharma
On Thursday 15 Apr 2010 12:18:19 pm Surya Sharma wrote:
In our service people can make their projects as private and I think almost all free project hosting providers require the project details and info to be made public.
There are quite a few free project hosts that allow private projects, though with limitations. Some have much more features than you do, while limiting others. You might want to compare with them and get equivalent features. I've been using http://www.xp-dev.com/ for many years now. Since I signed up (for free) when they had just gone public, I get an amazing free plan with unlimited users, private projects, and 1.5GB of space. Needless to say, I'm not shifting anywhere :D
wow - free is 200 mb with 2 private projects and unlimited public projects and unlimited users!!!
But their issue tracker is out dated. Anyways their services are nowhere close to www.kodingen.com
An online editor and commit from the web is what is required. Working on the cloud and editing and committing from the browser itself makes work 10x faster. Here is what their web based gui provides uniquely:
1. A desk where you can have post it notes 2. A terminal emulator right in the browser where you can mess with your files, compile and run them 3. Online advanced editors to major programming languages 4. Connect to any repository or make one of your own on their server. 5. FTP connect/ web server connect 6. An app store 7. Collaborative editing 8. Database control to MySQL, SQLLite or postgresql 9. Basic File uploads.
I found all these features very very unique.
Kodigen looks pretty good! Maybe i'll try installing a few arm-linux compilers in there. My job requires me to be on the go. This might be very helpful
On Thu, Apr 15, 2010 at 5:15 PM, Sanket Shah 88.sanket@gmail.com wrote:
But their issue tracker is out dated. Anyways their services are nowhere close to www.kodingen.com
An online editor and commit from the web is what is required. Working on the cloud and editing and committing from the browser itself makes work 10x faster. Here is what their web based gui provides uniquely:
- A desk where you can have post it notes
- A terminal emulator right in the browser where you can mess with your
files, compile and run them 3. Online advanced editors to major programming languages 4. Connect to any repository or make one of your own on their server. 5. FTP connect/ web server connect 6. An app store 7. Collaborative editing 8. Database control to MySQL, SQLLite or postgresql 9. Basic File uploads.
I found all these features very very unique.
Greetings,
On Fri, Apr 16, 2010 at 9:48 AM, Rahul Jayaraman rahul@moqshh.com wrote:
Maybe i'll try installing a few arm-linux compilers in there. My job requires me to be on the go. This might be very helpful
and oh don't forget the FLOSS tools for embedded linux development including developers _used_ tools.
Regards,
Rajagopal
Greetings,
On Fri, Apr 16, 2010 at 12:31 PM, Rahul Jayaraman rahul@moqshh.com wrote:
Hi,
and oh don't forget the FLOSS tools for embedded linux development including developers _used_ tools.
I'm sorry.. FLOSS tools? you mean @ kodigen?
Maybe, maybe not.
What I had in my mind was, any project hosting site would add value to itself by adding commonly used tools, workflow documents, faq regarding different development methodologies and lifecycles and most importantly, the record of prior experiences of software Professional, What tool/methodology to choose between the alternativs, dealing with risks and uncertainities and the such.
If anything pertaining to IT infrastructure is relevant, I would be only too happy to contribute.
Sora "Design patterns" for developers..
Though I have done some coding, It has been more ad-hoc rather than with different methodology. I would love to trying out all those if only there were consolidated effort which hand-holds the budding IT professional when the trekking through the Jungle of technology.
Hope I have made this clear.
Regards,
Rajagopal
On Friday 16 April 2010 10:44:59 Rajagopal Swaminathan wrote:
Greetings,
On Fri, Apr 16, 2010 at 9:48 AM, Rahul Jayaraman rahul@moqshh.com
wrote:
Maybe i'll try installing a few arm-linux compilers in there. My job requires me to be on the go. This might be very helpful
and oh don't forget the FLOSS tools for embedded linux development including developers _used_ tools.
Use angstrom.
On Friday 16 April 2010 21:40:51 Rahul Jayaraman wrote:
Use angstrom.
Angstrom is an embedded distro.. I believe we're talking about a web based platform here.
http://www.angstrom-distribution.org/narcissus/
The web based build was on an Open Embedded server before being moved etc. I dont remember the detailed sequence of when angstrom build folded into the angstrom distro. One can set up bitbake and the git repos to have a whole build env in house. I had one for some ARM based stuff.
But narcissus just saves you a whole load of trouble. Hope One does not run into those corner cases which forces you to have an in house build system.
Nice! Never seen narcissus before.. Will definitely give it a shot
On Sat, Apr 17, 2010 at 10:40 AM, jtd jtd@mtnl.net.in wrote:
On Friday 16 April 2010 21:40:51 Rahul Jayaraman wrote:
Use angstrom.
Angstrom is an embedded distro.. I believe we're talking about a web based platform here.
http://www.angstrom-distribution.org/narcissus/
The web based build was on an Open Embedded server before being moved etc. I dont remember the detailed sequence of when angstrom build folded into the angstrom distro. One can set up bitbake and the git repos to have a whole build env in house. I had one for some ARM based stuff.
But narcissus just saves you a whole load of trouble. Hope One does not run into those corner cases which forces you to have an in house build system.